#pragma once
#include "attackaction.h"
#include "share.h"

class CMageIceAttack :
	public CAttackAction
{
public:
	CMageIceAttack(CAutoAttackCtrl &ctrl);
	~CMageIceAttack(void);
	virtual DWORD DoAction(void *pData);
	//std::map<CString,CString> tSpellList;
private:
	BOOL m_bCanShot;
	DWORD m_nWaterTime;
	int m_iMasterTime;
	DWORD	m_iMasterBloodTime;
	int m_iCount;
};
